New to 3D printing so sorry if this is a simple/basic question. I've done a ton of Googling but can't seem to find the answer...
When I download a .STL file and open it in Print Studio, it opens as a HUGE object - much larger than you would ever want it. How to I get the file to open at scale to how the designer wanted it. For instance the following file from Thingaverse has specific size but I'm unsure of how to print it at that exact size. I'm assuming that the info is able to be stored somewhere in the .STL file.
The STL file format does not provide any way to provide the units of measurement for an object. The majority of FDM printers use millimeters so most people export objects with the assumption the values in the STL file are in millimeters.
As you found out that's not always true. The second most common assumption is to export in inches.
Most of the slicers I've used provide a scaling option if you can't edit the STL file yourself. Some will even offer to do the inches to mm conversion for you. Scale to suit when you print or use a 3d editor. I've gotten specific sizes by creating a temporary cube the size I wanted and scaling the object using the cube as a reference.
, it has to be 2 inches across. https://flic.kr/p/EtdM6s Here is the printer: https://flic.kr/p/E5F1M6 I used a website to convert the DAE file exported from Sketchup to an STL file. It was GreenToken.com. If I open the object's STL file in Tinkercad, the object appears two inches wide. And, if I open the file in one of the 3D printer websites in Tinkercad, the object appears two inches wide... to print is now this: I create something in SU and export it as a DAE file. I have found that meshconverter.com produces better STL files than greentoken. I then upload/fix the STL file
I am trying to find programs that can import and export 3MF file formats. I know that Cura 15.10 beta can open 3MF formats, but I am looking for a program that open, edit and save 3MF files. I am very interested in finding a more portable file format for my 3D designs. If you are not aware the 3MF format promises to provide a "replacement" for STL files that contains the complete model information, theoretically allowing us to slice and edit the same file. http://3mf.io/
with either jumbled or nonexistent textures when it's uploaded to an online service. I'm guessing I'm exporting the file wrong for 3D printing, or possibly that I need to do some post-export editing...I have captured several models using 123D Catch and Autodesk ReCap 360. I do all my "clean up" work in MeshMixer to prepare the models for printing, and while exporting to STL works great for printing on my home FDM printer I haven't been able to get color files exported. I would like to export scanned models from MeshMixer and upload them to an online printing service (i.e. Shapeways
I am working on a DLP based 3D printer. I already sliced my STL file to multiple layers. Each layer is saved as a SVG file. Because its an SVG file, I can always convert each layer to PNG/JPG file... of the printer. Question 1: How I can programmatically display my desired image file on the DLP projector. I would prefer to use Python or LabVIEW to display my desired image onto the entire screen of the DLP... is a control software for DLP based 3D printers. However, I can't figure out how they manage to display the desired images to the DLP. Question 2: Is it possible to display a SVG file to the DLP
to actually print something. (I'm really not sure why the libraries have SketchUp installed. But, I have enjoyed using it.) There is a plug-in available for SketchUp so that it can export STL files... then import that dae file into Blender (The portable version on my flash drive). I could then export it as an STL file. The process appeared to work. I could see my test object in Blender. I gave the STL file to the branch manager who tried to open it in the Makerbot software so that it could be sent to the printer. But, it gave him a message about the file not being recognized. I am
: first and last name as required on registration), so I guess this is archivable. examples: http://www.thingiverse.com/Darkcheops/about http://www.thingiverse.com/ruaridh/about https://www.thingiverse.com/Torleif/about How can I set my name for profile page on Thingiverse after registration and logging in? ...I want to upload some of my works to Thingiverse without making my real name public (displaying it on the profile page). I think it is OK to register my name to the site unless the make it public
or anything touch the leads (in fact the first proper project I intend to print out will be a casing to fit around the switching power supply), or just order one from someone. Now there are three... supply's screw leads. I bought some electrical connectors just for this purpose, but I'm not entirely certain they will be good for this purpose, so I thought I'd check here first.../a ╬ ╬──────────────────╬──────────────────────╬─────────────╬───────────╬ Not sure if I should use ring or spade terminals, and I don't know what wire size to use; and I don't know what wire grade
I have this GoPro mount for a quadcopter as STL file. It looks as follows. How do I modify it so that it is wider and longer by a few millimeters but the screw holes stay the exact same size? Additionally the angle of the upper surface must stay the same. Please suggest the easiest solution for someone like me who as no idea about CAD software. The perfect solution for me would be to just import it in Tinkercad and then modify it however I have no idea what the steps are.
When I design parts that must fit in each other, I usually keep in mind that prints are 0.2-0.5 mm wider than expected (depending on material) and I size the parts accordingly. However, sometimes I... task. Another option is to use a cutter to remove the outer surface layer (basically I remove the rigged surface, making it smooth again) but it's not safe and even more time consuming. How can I quickly generate said controlled gaps on the contact surfaces between two objects, but not on the rest of the object? to make it everywhere I could use shells, I guess, but I don't need